• Chief Bast


Power: 2. Ability: 2.

Adds 2 to power of anything he pilots. Power +1 if at same site as Tarkin. If a battle was just initiated at a system where Bast is present with your non-droid character, may 'evacuate' (relocate) both to a related site.

Aide to Grand Moff Tarkin. Rarely underestimates enemies. Learned cunning and patience hunting big game as a youth.

Premiere, U1

Link: Decklists

Chief Bast

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