Cold Feet
Used Interrupt.
Target a character at any marker site. Draw destiny. If site under "nighttime conditions," add 2 to destiny draw. If total destiny > ability, character may not move for remainder of turn.
Wampas pack snow around the appendages of captured prey, making use of Hoth's cold environment to immobilize them.
Hoth, C2
Link: Decklists
![Cold Feet](https://res.starwarsccg.org/cards/Images-HT/starwars/Hoth-Dark/large/coldfeet.gif)
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