Cold Feet

Used Interrupt.

Target a character at any marker site. Draw destiny. If site under "nighttime conditions," add 2 to destiny draw. If total destiny > ability, character may not move for remainder of turn.

Wampas pack snow around the appendages of captured prey, making use of Hoth's cold environment to immobilize them.

Hoth, C2

Link: Decklists

Cold Feet
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