Lost Relay

Used Interrupt.

Target one opponent's starfighter present with your starship at an asteroid sector, before asteroid destiny is drawn this turn. If target lost this turn due to asteroid destiny, opponent also loses Force equal to target's forfeit value.

Asteroid fields require starfighters to act as comm relays, forwarding orders to the squadron via subspace AE-35 Transceivers. If ships are lost, communications break down.

Dagobah, C

Link: Decklists

Lost Relay
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