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Used or Lost Interrupt.
Name an Interrupt card. Opponent must reveal entire Used Pile, without shuffling. Then you choose: USED: Opponent must lose 1 Force for each copy of that Interrupt found there. LOST: Each copy of that interrupt found there is lost.
It's 15 parsecs to Kessel, we've replaced the negative power coupling, it's dark and we're wearing welding goggles. Hit it.
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