• Sergeant Junkin
Power: 3. Ability: 2.
When at Bunker, adds 1 to Deactivate The Shield Generator total for each Explosive Charge here. When Junkin uses a Concussion Grenade, all your characters are immune to that grenade and you may add or subtract 1 from weapon destiny draw.
Demolitions expert and scout. Supervises explosives preparations for covert operations. Consulted with General Madine to plan placement of explosives within control bunker.
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