Alter & Friendly Fire

Used or Lost Interrupt.

USED: Target your highest-ability character and one Effect. Draw destiny. If destiny < ability of target character, cancel target Effect. LOST: If a battle was just initiated at a site where opponent has at least two characters and one weapon, draw destiny. If destiny < number of opponent's characters at that site, opponent chooses one to be lost.

Reflections II, PM

Link: Decklists

Alter & Friendly Fire

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