Sense & Recoil In Fear

Used or Lost Interrupt.

USED: Target your highest-ability character and one just-played Interrupt. Draw destiny. If destiny < ability of target character, cancel target Interrupt.
LOST: Use 3 Force. Each player places hand onto Reserve Deck (if possible), then places Used Pile onto Reserve deck; reshuffle. Each player then draws cards from Reserve Deck equal to the number of cards just placed from hand onto Reserve Deck (if any).

Reflections II, PM

Link: Decklists

Sense & Recoil In Fear

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