• There Is No Try & Oppressive Enforcement
Effect.
Deploy on table. Sense and Alter are now Lost Interrupts. When any player makes a destiny draw for Sense or Alter, and that destiny draw is successful, that player loses 2 Force. Your Immediate Effects may deploy for free. Whenever opponent cancels your card with Sense or Alter, place that canceled card in Used Pile. (Immune to Alter.)
Reflections II, PM
Link: Decklists
![There Is No Try & Oppressive Enforcement](https://res.starwarsccg.org/cards/Images-HT/starwars/ReflectionsII-Dark/large/thereisnotry&oppressiveenforcement.gif)
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