• Force Push
Used Interrupt.
Target opponent's Jedi with at least one combat card present with your Dark Jedi. Reveal one of target's combat cards (random selection). If revealed card's destiny > 4, place it on top of opponent's Reserve Deck. Otherwise, lose 1 Force. (Immune to Sense.)
A fully-trained Sith warrior has more weapons at his disposal than just a lightsaber.
Reflections III, PM
Link: Decklists
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