• Force Push

Used Interrupt.

Target opponent's Jedi with at least one combat card present with your Dark Jedi. Reveal one of target's combat cards (random selection). If revealed card's destiny > 4, place it on top of opponent's Reserve Deck. Otherwise, lose 1 Force. (Immune to Sense.)

A fully-trained Sith warrior has more weapons at his disposal than just a lightsaber.

Reflections III, PM

Link: Decklists

Force Push

No review yet for this card.